- Give the character a problem, no matter how small.
- When the character tries to solve the problem, make the attempt fail.
- Make it fail in such a way that things get worse.
- Now the character has a bigger problem.
- When the character tries to solve that one...
- ...add another try/fail cycle.
- To end the story, have your character put everything on the line in one last big try, which either succeeds or fails.
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